Month: February 2014

The Process of Elimination : Defining the Der Weltkrieg Series – A Boardgaming Life Review

 By Paul Comben

Grand Campaign BoxAs I contemplated writing this article on Dave Schroeder’s massive divisional level treatment of the Great War, several contrasting images came to mind.

The first was of me, sitting in a railway carriage in the spring of 1998, reading the designer’s notes for The Schlieffen Plan and being utterly dismissive of the statement that this was but the first part of a series which would eventually cover the entirety of the First World War. I simply could not see it happening – I had just bought this game as a curiosity more than anything else, and prided myself on having far too much experience of how the hobby had been over years to take grandiose claims of massive things to come at face value.

The second image, or rather, set of images, were those photographs posted from games clubs where the series I was so certain was going to fizzle out after one or two titles, has been lovingly set up in all its stunning immensity by teams of keen players.

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Raid on Iran: Mission Briefing

Strategy, Success and Failure in ‘Raid on Iran’

by Mark D. & Tony Stroppa

Raid on Iran Board Game Replay Title Graphic


Overview

RAID ON IRAN, published by Steve Jackson Games back in 1980, has become one of my favorites over the last 30+ years. I don’t consider it a brilliant design or a showpiece of conflict simulation, but I do find it enjoyable, challenging and possessed of a depth that allows for virtually unlimited replay without getting stale. And that’s good enough for me.
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