Month: March 2014

Blocks in the West- A Boardgaming Life Review by Harvey Mossman

Game Box

I must admit to being a bit of a “Blockhead” when it comes to wargaming because blocks eloquently address issues of fog of war and step reduction in one simple design element.  Blocks in the West, VentoNuovo Games’ Western companion to their Blocks in the East, borrows much from games that have come before it, such as Columbia games Eastfront and Westfront, yet offers a distinctly different tack while providing a more intricate and nuanced simulation of the Western and Mediterranean theater during World War II.

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A Spoiled Victory, A Boardgaming Life Review

by Mitch Freedman

Game Design: Paul Fish and Hermann Luttmann

Publisher: White Dog Games  http://www.whitedoggames.com/#!dunkirk/c1qjs

Cover 2Here’s what you need to know before anything else. Games are what they are, and this is a solitaire game.  You aren’t going to outwit an opponent, you aren’t going to cheat anyone but yourself. And your battle is not against a rigidly advancing foe who follows strict rules, but against the luck of the cards.

You also aren’t playing on a hex grid map, but marching up toward the coast on 10 tracks, following a string of boxes the same size as your unit markers. They move up the track in just one direction until you hit the coast, and even after you sail away you aren’t really safe from German attacks until you get to England.  You can’t even throw new reinforcements into a key area and overwhelm the Germans. The best you can do is put your stronger units in good defensive terrain, flood some low lying boxes to slow the enemy advance, and – once a game – use some special markers to let the RAF rule the skies for a turn.

Continue reading “A Spoiled Victory, A Boardgaming Life Review”