Month: January 2016

Triumph and Tragedy – A Boardgaming Life Review

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by Russ Lockwood

Designer: Craig Besinque

Publisher: GMT Games

Leader of the UK House of Commons Neville Chamberlain strode over and kicked Prime Minster Stanley Baldwin right in the Bewdleys. As the PM bent over with a scream, Chamberlain picked up the gavel and smashed it across the back of Baldwin’s head. The PM collapsed as the head of the gavel bounced across the floor.

Neville tossed aside the handle. Grabbing Baldwin by the scruff of the neck, the muscular Chamberlain hauled the disgraced PM out into the hallway and kicked him down the stairs.

“Thank you for your service,” Chamberlain growled. “I’ll show you how to take on that scruffy little corporal and bobble-headed Commie!”

If the above reads more like bad fantasy from D&D than from Triumph and Tragedy (T&T, from GMT), that’s because T&T offers Neville a chance to right some wrongs in 1930s Europe. Consider T&T a cross between the old AH Origins of World War II and Axis and Allies — only cleverer by far. Continue reading “Triumph and Tragedy – A Boardgaming Life Review”

ARDENNES ’44 A Boardgaming Life Review and After Action Report

By Russ Lockwood and Dan Burkley

Designers: Tony Curtis and Mark Simonitch

Publisher GMT Games

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I last played this GMT game covering the battle of the Bulge with Dan back in 2013, at least according to the date stamp on my photo files. It’s been too long to this terrific game. You can probably blame Bitter Woods on that — bigger counters for squinty eyes and bigger hexes for fatter fingers…

Mind you, this is not a simple game. At its base, it is just move and then a combat CRT based on odds, but with chrome.

Nevertheless, we took to the gaming table after lunch and settled in for an enjoyable game of Ardennes ‘44. Each hex is 1.6 miles and units are battalions and regiments for the most part. Each day consists of a morning, afternoon, and night turns.

Continue reading “ARDENNES ’44 A Boardgaming Life Review and After Action Report”