This is a siege game which represents the defense of an airstrip by the equivalent of a French division against more than three Viet Minh infantry divisions supported by nine artillery battalions. The setting is a valley located in the highlands near the border between Vietnam and Laos in 1954. The game is divided into 21 turns, each of which represents three days. If the French have not surrendered at the end of the last turn, the French player wins. If they have surrendered, the Viet Minh player wins.
Trying to Capitalize on Built-In Event Deck Biases in “Cold War” Overview Victory Games’ Cold War board game has a lot of moving parts and allows a
Unofficial Errata for “Cold War” by Victory Games Rules Booklet Vital Region SP Increase Correction: Page 3 – Right-hand column – “(page 6, Joint Economic Growth
House Rules for Victory Games Cold War Degrading Political Alliance – The rules are unclear about this, so the question arose as to whether or not you