By Russ Lockwood and Dan Burkley

Designers: Tony Curtis and Mark Simonitch

Publisher GMT Games

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I last played this GMT game covering the battle of the Bulge with Dan back in 2013, at least according to the date stamp on my photo files. It’s been too long to this terrific game. You can probably blame Bitter Woods on that — bigger counters for squinty eyes and bigger hexes for fatter fingers…

Mind you, this is not a simple game. At its base, it is just move and then a combat CRT based on odds, but with chrome.

Nevertheless, we took to the gaming table after lunch and settled in for an enjoyable game of Ardennes ‘44. Each hex is 1.6 miles and units are battalions and regiments for the most part. Each day consists of a morning, afternoon, and night turns.