If you want to replay history using scripted movements and positions, playing across a hexagonal grid, you will not likely enjoy Guns of Gettysburg, designed by Bowen Simmons and published by Mercury Games. But if you are looking for a unique design that takes you into the action of those three days, this is a candidate well deserving of your time.
In the game, players compete to accumulate money from land speculation out West where railroads are due to be built. This differs very much from the railroad building genre popular in eurogame circles where building the rail line is paramount and moving commodities is profitable. In this game your goal is to buy the land where the railroad track would be laid and profit when the track is actually completed between 2 cities. There is no product to move and no cargoes to be managed.
Game Design by James M. Day GMT Games LLC Review by Mitchell Freedman The box cover says Iron and Oak is a game of “ship-to
By Mitch Freedman Designer – Jonathan Southard Development – Ty Bomba & Chris Perello XRT Games – 1993 As a battle, Antietam was a mess.
by Harvey Mossman Although seven score and ten years have passed since the Civil War, this titanic struggle still profoundly affects American culture and the
By Fred W. Manzo and Harvey Mossman Overview A now well established and long enduring war game series called the Great Campaigns of the American Civil