Battles of The Black Cavalry
Hill 262 – Chambois: August 1944
Author: Paul Comben
Designer: Adam Niechwiej
Some readers may recall an article I wrote for this site around fifteen months ago featuring another game by the same company, Festung Breslau. That design covered the 1945 siege of the German city, in which Polish forces under Red Army command played a far from insignificant role. My review was very largely positive, given the character of a relatively simple system in relation to the nature of a bitter street fight that lasted throughout the last months of the war in Europe.
Now, the same designer, Adam Niechwiej, has approached a very different subject, one that presents Polish forces fighting alongside the Western Allies in the struggle to close the Falaise Pocket. This is, arguably, one of the most controversial episodes from the 1944 campaign – many believe that no German forces should never have been allowed to leach out the pocket and thus live to fight another day. Blame is often assigned to various figures and formations for a lack of verve – but one thing that we can be certain of is that the Poles themselves did all they possibly could.
Tactical games, of which this is very much one, often invite the presumption that they are going to be long on rules and time-consuming on procedures. However, before I actually received this game I quietly suspected that this might not be the case here, given that Festung Breslau had got an awful lot done with a very modest set of rules. If anything, the rules to Black Cavalry, which are of a series type covering more than one design (two others presently, one of which covers Polish campaign events of 1939), are even shorter. The system itself can take just a little getting used to, given some of its idiosyncrasies and a few passages where the English is not absolutely ideal, but for all that, someone who has this system grasped could teach it to another experienced wargamer in a handful of minutes.