Aegean Strike: Player Aid

Player Aid for Victory Games Aegean Strike

Player Aid – Game Info Tracking Sheets

By Mark D.

The Aegean Strike Player Aid sheets provide a convenient location for tracking of the following important Aegean Strike information:

  • Special Forces – Warsaw Pact – There are 30 Spetsnaz detachments to keep track of (for 30 full game turns), which is a considerable part of the force management the Soviet Player must perform. There are two sheets used to manage these detachments. Both are identical except that the first sheet tracks game turns 1 through 15 and the second sheet tracks turns 16 through 30. Space is provide to record the mission and, if required, the location of each detachment for each turn. For example, to indicate that 3 detachments are on a “Raid” mission in hex 1316, starting with turn 6, simply enter “A-1316” in the boxes next to the “1”, “2”, and “3” rows under the “GT6” column.
  • Special Forces – NATO – Space is provided for up to 30 Game Turns of missions for all 9 Detachments of the U.S. 2/75 Special Forces Group unit. The coding is the same as for the Soviet Spetsnaz detachments.
  • Missile Depletion and Replenishment – For the U.S. CV-69 Carrier and Battleship, this sheet allows you to “X” off ASM fires as they are used. Same for the Soviet CGH and CVH units. Boxes are also provided for tracking the maximum ASM missile replenishments allowed to Naples for the U.S., and Odessa, Sevastopol, and Fedosiya for the USSR.
  • Naval Movement Determination – Each Action Stage (i.e. 3 times per Game Turn) the U.S. and Soviet players must roll dice to determine how many naval units may be activated that Action Stage. This section allows users to record the number of allowable moves each Turn/Action Stage.

Click here to download the Player Aid sheet in PDF format.