HQs control the game because you must expend a step to activate units within the command radius of the HQ and gain full effect for combat. If you opt for blitz, essentially allowing another attack and combat, you expend two points. These points represent logistical capabilities.
by Russ Lockwood Designer: Chris Perello Publisher Decision Games Being on a WWI kick the last few years, I’ve been picking up various wargames and
Paul Comben Well, here we are with the stock-in-trade of the hobby – whatever else has been designed, and wherever else it took