Unlike traditional wargames, combat in Marne 1914 is by attacker hex, NOT by defender hex. That means you tally the attack factors in one hex, subtract the defender’s modified total (woods, towns, etc add to the Defense Factors), and roll on a CRT that has a nice mix of ruthless destruction and frustrating no effect.
by Russ Lockwood Designer: Chris Perello Publisher Decision Games Being on a WWI kick the last few years, I’ve been picking up various wargames and
by Paul Comben There is an issue with naval board wargames that really does not apply to many other areas of the hobby. You can
By Paul Comben As I contemplated writing this article on Dave Schroeder’s massive divisional level treatment of the Great War, several contrasting images came to
By Harvey Mossman Soviet Initial Strategies Academy Games’ Strike of the Eagle (Designers: Robert Zak, Brian Bennett and Uwe Eickert) is so challenging and elegantly designed that
By Harvey Mossman A Gourmet Achievement for the Discriminating Palate As a young child, I watched my grandmother cook for all the holiday family get-togethers.