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By Paul Comben

Designer: Emanuele Santandrea

 Publisher: VentoNuovo Games

There are a number of ways to describe the nature of the German Blitzkrieg, but for the purposes of this introduction to Vento Nuovo’s latest release, it is probably best described as the military equivalent of a flat-track bully.  German Blitzkrieg was fast – but, by that very fact, as well as the rushed reconstruction of the German armed forces operating in the early war period, it certainly did not like having to go too far, or last for too long.  Put it in a longer struggle, or take it away from its ideal ground, and the bully would begin to weaken.   Take it entirely beyond its comfort zone, and it was likely to die on its feet.

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by Russ Lockwood

Publisher: Columbia Games

DesignersCraig Besinque, Tom Dalgliesh

A couple of weeks ago at Phil’s, we were chatting about Columbia’s block games, comparing those we enjoyed and those, well, not. Phil mentioned he had bought a copy of East Front, Columbia’s WWII block game of Germany’s attack on the Soviet Union, put all the stickers on the blocks, but had not played it. I also mentioned that it had sounded good, but I had not tried it either. At the moment, time was a bit too short to start learning a new game, but I borrowed it to at least read the rules.

The rules sounded promising, with a couple of interesting concepts, notably the interaction of HQs, command radius, and air power.