Part Two of A Review of Trafalgar Editions’ Game of Nelson’s Epic Battle

by Paul Comben,  Designer:Crisanto Lorente Gonzalez,  Publisher: Trafalgar Editions

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Trafalgar has a range of advanced and optional rules designed to add a higher level of detail to the process of an engagement in the Age of Sail.  Not quite all of these are relevant to restaging the famous battle of October 21st 1805.  In that context, to give the obvious example, the rules for shore batteries belong to other designer scenarios, or to what players may create for themselves.

What I want to do here, rather than progressing through the pages of the game’s rulebook saying “you can now add this or should be using that,” I will look at additional procedures where there is a significant change to proceedings compared to the relatively simple “move and fight” nature of the basic rules.

A Review of Trafalgar Editions’ Game of Nelson’s Epic Battle

by Paul Comben,  Designer:Crisanto Lorente Gonzalez,  Publisher: Trafalgar Editions

Part One: Components and the Basic Game

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There is always a certain challenge facing designers looking to create games relating to the things men make to fight in – be it ships, be it tanks, be it aircraft, the challenge remains the same: just how much detail should be included?