“We will leave this war to our children “, King Archidamus’ prophetic retort to the Spartan assembly at the opening of the 2nd Peloponnesian war sounded the alarm that the conflict would be generational. His compatriots did not agree and thought an easy victory would be had, yet the war lasted 27 years, cost thousands of lives and fundamentally changed the Greek civilization. How do you simulate such a cataclysmic event? Wargame designers have tried for years to simulate this tragic epic. Now, acclaimed designer Mark Herman brings us a fresh perspective on both the 1st and 2nd Peloponnesian wars, seamlessly meshing the politics of the polis with the wider military conflicts in a unique design that captures the challenges of the era.
Strategies for the 1943 Scenario in Mark Herman’s “Empire of the Sun” by Tom Thornsen Credits: Awesome Robert Bailey painting titled “Imperial Sacrifice” Overview Many
Strategies for Scenario #1 in Victory Games’ Gulf Strike Board Game Overview Long before Saddam Hussein and the Iraqi army brought the horrors of war to the
A long overdue review of Mark Herman’s Empire of the Sun Overview Empire of the Sun, designed by Mark Herman and published by GMT Games,
A General Information Tracking Sheet for Gulf Strike This Game Record Sheet allows for tracking of the following important Gulf Strike information: U.S. Special Forces Detachment Missions –
Tactics for Proper Employment of U.S. Special Forces in Victory Games Gulf Strike Overview One of the most overlooked and misused U.S. assets in Gulf Strike